'Neuronium', Light sculpture, 2017
Neuronium is a light sculpture that represents a training artificial neural network in its simplest architecture. It consists of two inputs, one hidden layer with three nodes and two outputs. The represented network learns to solve the “Exclusive Or” problem. The Light intensity shows the calculated strength of the artificial neurons and synapses at every point of time during the training. Neuronium is planned as a sculpture in human scale. Referencing the Atomium (1958) the embodied abstract concept of an artificial neural network is placed in eyes height to symbolise the severity of Machine Learning on our future lives and to promote a peaceful use of the technology.
Model of the Neuronium
Model with Data Visualisation
'Muschel 17-87 - Birth of Imperfection'
A/V Performance Instrument, 2017
The birth of Venus out of the shell symbolises how beauty is born. The performance shows the process of giving birth to a phenomenon that humans find attractive: Symmetry in nature. Taking the patterns of frequencies, realtime patterns are transformed into a 3D virtual space confronting the phenomenon of natural symmetry and mathematics with mathematical patterns in a simulated virtual world. The birth of imperfection examines our craving for order and our searching for perfection in ourself.
Performance with Federico Foderaro at Spektrum,Berlin, 19/07/17
The machine is fed constantly with sound. To sound that it likes it produces visual patterns. These are supervised by humans and thrown on a wall. The humans examine and modify the given patterns in order to paste them in their understanding of beauty. Learning from the machine´s choices the performers try to exploit the maximum of the machine. In exciting it more and more they lead Muschel17-87 to an audio visual orgasm.
'Find', Virtual Reality Project, 2017
'Cotechino', Unity Experiment, 2017
Immersive sound and video experiment with the Kinect, Processing of food footage
'Intruder', Interactive Installation, 2014
Collaborative Work with the media artist and programmer Michael Käsdorf, 2014
'Intruder' is a mesh construction with three light balls woven into the mesh. The work deals with the communication with a foreign entity. People are required to observe and understand the way the system communicates. The system invites the viewer to deal with it: as soon as one ball flashes and one person touches that ball, the next one flashes. When all balls are touched, the system emits a permanent light signal. To reach this state, three people must enter the system. The work provokes the experience of collective thinking and overcoming the fear of being close to alien creatures. 'Intruder' encourages us to rethink our way of communicating.
'Myriad', Audio Visual Installation, 2016
'Cursor's Space', Interactive Book, 2015
The book tells the story of the cursor symbol that breaks out of its natural environment the computer and finds itself in the natural real world. Each page shows a stage of the return journey of the mouse pointer into its cyber world. The illustration work focuses on simple shapes and an RGB color concept. Projection and paperwork become one entity.
Painting Performance, 2014
with the Visual Artist Paulina Rauwolf at Bassart Festival, Munich